representation model
Generalized and Invariant Single-Neuron In-Vivo Activity Representation Learning
In neuroscience, models that learn representations of single-neuron in-vivo activity are essential for understanding the functional identities of individual neurons. The primary goal of these models--spanning Transformer-based, contrastive, and variational autoencoder frameworks, is not to predict neural activity, but to distill it into a stable, low-dimensional embedding that captures a neuron's intrinsic features. These learned identity embeddings should be invariant to changing experimental conditions while reflecting the neuron's molecular type and anatomical location, thus enabling downstream tasks like in-vivo cell type prediction. However, current models suffer from limited generalizability due to batch effects: non-biological variations arising from differences in experimental design, animal subjects, or recording platforms. These batch effects cause overfitting, reducing model robustness and utility.
Fair Representation Learning with Controllable High Confidence Guarantees via Adversarial Inference
Representation learning is increasingly applied to generate representations that generalize well across multiple downstream tasks. Ensuring fairness guarantees in representation learning is crucial to prevent unfairness toward specific demographic groups in downstream tasks. In this work, we formally introduce the task of learning representations that achieve high-confidence fairness. We aim to guarantee that demographic disparity in every downstream prediction remains bounded by a user-defined error threshold ฮต, with controllable high probability. To this end, we propose the Fair Representation learning with high-confidence Guarantees (FRG) framework, which provides these high-confidence fairness guarantees by leveraging an optimized adversarial model. We empirically evaluate FRG on three real-world datasets, comparing its performance to six state-of-the-art fair representation learning methods. Our results demonstrate that FRG consistently bounds unfairness across a range of downstream models and tasks. The source code for FRG is available at: https://github.com/JamesLuoyh/FRG.
Generalized and Invariant Single-Neuron In-Vivo Activity Representation Learning
In computational neuroscience, models representing single-neuron in-vivo activity have become essential for understanding the functional identities of individual neurons. These models, such as implicit representation methods based on Transformer architectures, contrastive learning frameworks, and variational autoencoders, aim to capture the invariant and intrinsic computational features of single neurons. The learned single-neuron computational role representations should remain invariant across changing environment and are affected by their molecular expression and location. Thus, the representations allow for in vivo prediction of the molecular cell types and anatomical locations of single neurons, facilitating advanced closed-loop experimental designs. However, current models face the problem of limited generalizability.
An Empirical Study on Disentanglement of Negative-free Contrastive Learning
Negative-free contrastive learning methods have attracted a lot of attention with simplicity and impressive performances for large-scale pretraining. However, its disentanglement property remains unexplored. In this paper, we examine negative-free contrastive learning methods to study the disentanglement property empirically. We find that existing disentanglement metrics fail to make meaningful measurements for high-dimensional representation models, so we propose a new disentanglement metric based on Mutual Information between latent representations and data factors.
GRPO-RM: Fine-Tuning Representation Models via GRPO-Driven Reinforcement Learning
Xu, Yanchen, Jiao, Ziheng, Zhang, Hongyuan, Li, Xuelong
The Group Relative Policy Optimization (GRPO), a reinforcement learning method used to fine-tune large language models (LLMs), has proved its effectiveness in practical applications such as DeepSeek-R1. It raises a question whether GRPO can be generalized to representation learning models. In this paper, we propose Group Relative Policy Optimization for Representation Model (GRPO-RM), and investigate the performance of GRPO-like policy in post-training representation models. Specifically, our method establishes a predefined output set to functionally replace token sequence sampling in LLMs, thereby generating an output group, which is essential for the probability-driven optimization of GRPO. In addition, a specialized reward function is designed to accommodate the properties of representation models. Extensive experiments are conducted on various real-world datasets to validate the effectiveness of our proposed method.
Fair Representation Learning with Controllable High Confidence Guarantees via Adversarial Inference
Luo, Yuhong, Hoag, Austin, Wang, Xintong, Thomas, Philip S., Grabowicz, Przemyslaw A.
Representation learning is increasingly applied to generate representations that generalize well across multiple downstream tasks. Ensuring fairness guarantees in representation learning is crucial to prevent unfairness toward specific demographic groups in downstream tasks. In this work, we formally introduce the task of learning representations that achieve high-confidence fairness. We aim to guarantee that demographic disparity in every downstream prediction remains bounded by a *user-defined* error threshold $ฮต$, with *controllable* high probability. To this end, we propose the ***F**air **R**epresentation learning with high-confidence **G**uarantees (FRG)* framework, which provides these high-confidence fairness guarantees by leveraging an optimized adversarial model. We empirically evaluate FRG on three real-world datasets, comparing its performance to six state-of-the-art fair representation learning methods. Our results demonstrate that FRG consistently bounds unfairness across a range of downstream models and tasks.
BabyHuBERT: Multilingual Self-Supervised Learning for Segmenting Speakers in Child-Centered Long-Form Recordings
Charlot, Thรฉo, Kunze, Tarek, Poli, Maxime, Cristia, Alejandrina, Dupoux, Emmanuel, Lavechin, Marvin
Child-centered long-form recordings are essential for studying early language development, but existing speech models trained on clean adult data perform poorly due to acoustic and linguistic differences. We introduce BabyHuBERT, the first self-supervised speech representation model trained on 13,000 hours of multilingual child-centered long-form recordings spanning over 40 languages. We evaluate BabyHuBERT on speaker segmentation, identifying when target children speak versus female adults, male adults, or other children -- a fundamental preprocessing step for analyzing naturalistic language experiences. BabyHuBERT achieves F1-scores from 52.1% to 74.4% across six diverse datasets, consistently outperforming W2V2-LL4300 (trained on English long-forms) and standard HuBERT (trained on clean adult speech). Notable improvements include 13.2 absolute F1 points over HuBERT on Vanuatu and 15.9 points on Solomon Islands corpora, demonstrating effectiveness on underrepresented languages. By sharing code and models, BabyHuBERT serves as a foundation model for child speech research, enabling fine-tuning on diverse downstream tasks.
Human-AI Collaborative Bot Detection in MMORPGs
In Massively Multiplayer Online Role-Playing Games (MMORPGs), auto-leveling bots exploit automated programs to level up characters at scale, undermining gameplay balance and fairness. Detecting such bots is challenging, not only because they mimic human behavior, but also because punitive actions require explainable justification to avoid legal and user experience issues. In this paper, we present a novel framework for detecting auto-leveling bots by leveraging contrastive representation learning and clustering techniques in a fully unsupervised manner to identify groups of characters with similar level-up patterns. To ensure reliable decisions, we incorporate a Large Language Model (LLM) as an auxiliary reviewer to validate the clustered groups, effectively mimicking a secondary human judgment. We also introduce a growth curve-based visualization to assist both the LLM and human moderators in assessing leveling behavior. This collaborative approach improves the efficiency of bot detection workflows while maintaining explainability, thereby supporting scalable and accountable bot regulation in MMORPGs.